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Devlog
0.0.4 - Major Backend Changes
August 10, 2020
by
Xhirp
Changes: - Separated turn passing into 3 phases. - Created predictive movement to avoid blocks going into each other. To do for 0.0.4x: - Fix new bugs. - Add ignored grid predictions if entering an ou...
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0.0.3 - QoL #2 & more
July 31, 2020
by
Xhirp
First let's get the QoL out of the way: Added in faded blocks showing clearly the goal of each level. This adds in the minor extra restriction of having to make the shape in the location specified not...
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Quality of life improvements.
July 22, 2020
by
Xhirp
#qol
Changes in this build: Added easier placing stuff by not dropping objects on place. Remember that you can still drop objects with escape or by placing them somewhere where they can't be placed. Made w...
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